Level Artist
Company: Gearbox Software
Location: Frisco
Posted on: April 1, 2026
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Job Description:
The Gearbox Entertainment Company is an award-winning creator
and distributor of entertainment for people around the world.
Gearbox Entertainment develops and publishes products through its
subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox
Entertainment has become widely known for successful game
franchises including Brothers in Arms and Borderlands, as well as
acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is
to entertain the world and its key driving objectives include the
pursuit of happiness for our talent, partners and customers, the
prioritization of entertainment and creativity and a measured
respect for profitability. For more information, visit
www.Gearbox.com. Gearbox is looking for individuals who have the
passion and talent to create visually stunning environments for our
upcoming projects! As a Level Artist you will help define and
realize the aesthetic goals of a project by arranging lighting,
defining composition, and decorating areas with content created by
our talented team of artists and yourself! Demonstration of
environment creation & population is required for portfolio
submission. Responsibilities: Create exciting and attractive
environments that are lush with detail and interesting scene
composition Collaborate with level & game designers to achieve
visual goals while balancing gameplay and performance objectives
Study and follow game design documents to know the story, style,
objectives, atmospheres and environments to create game levels Work
alongside with the Level Art Lead or Art Director in maintaining or
defining aesthetic goals as necessary for the environments and
project’s success Define or improve lighting aspects of
environments as necessary to reach aesthetic target Work from
concept art, style sheets, or references to achieve projects visual
goals Provide feedback to other artists to ensure we’re working
together to meet a project’s artistic expectations per
environment(s) Identify and provide feedback on modeling and
texturing needs necessary to execute environments, bringing these
elements together into a cohesive experience Be a resource for the
art team for the environment/level/area, answering questions and
helping own that vision Qualifications: Good grasp of what it means
to work in a game level editor and the effort required for asset
population and implementation Strong eye for what makes a scene
interesting by utilizing color, shadow, silhouette, composition,
and asset arrangement / population Technically proficient enough to
be comfortable crafting environments so they meet technical
limitations as defined by our engineers and technical artists
Excellent communication skills and being a team player at Gearbox
we thrive on collaboration and working together to meet our project
artistic goals Strong understanding of how environments affect
gameplay and vice versa Experience in creating whole environments,
not just individual props and textures Some 3DS Max/Modo/Maya, or
similar 3D modeling package experience is preferred Bonus Points
For: Unreal 4 experience is a plus Any asset creation experience is
considered a plus for this position and could be part of this role
depending on ability & level of experience Gearbox Entertainment
believes that all team members should be able to enjoy a work
environment free from all forms of discrimination and harassment.
We are committed to reflecting the diversity of the world we strive
to entertain. As an Equal Opportunity Employer, we provide fair and
equal treatment to all team members and applicants. We do not
discriminate on the basis of race, color, religion, sex, sexual
orientation, gender identity or expression, national origin,
disability, genetic information, pregnancy or maternity, veteran
status, or any other status protected by applicable national,
federal, state or local law.
Keywords: Gearbox Software, Wylie , Level Artist, Design, Graphic Design & CAD , Frisco, Texas